Monthly Archives: January 2015
Yikes, how has it been over two months since our last post?! Sorry for the radio silence! We’ve been working hard on our current projects. We’ve also set up a newsletter, and we’d love for you to subscribe!
Observing Journal: The majority of the progress we’ve been making on this project is deciding how best to bring it to the world, and extending our network of interested parties. We’ve been toying with the idea of breaking this down into several smaller texts that go into different astronomical objects and the observations you can make to learn more about each. Feel free to contact us if you’re interested in learning more.
Stars, Inc.: Stars, Inc. is at the point in its development where every small gameplay change requires several playtests to determine if (a) it has improved the aspect it was supposed to and (b) it hasn’t messed with any other gameplay aspects. We also just went through an overhaul of the planned components, which is both exciting and terrifying. We’ll be demoing this game at Unpub 5, a game convention in Baltimore, on February 7, and BOSKONE 52, a sci-fi convention here in Boston, on February 13-15.
Amino!: You’ll be hearing a LOT more about Amino in the upcoming weeks. Development has been incredibly smooth, and we’re on track to put it up on Kickstarter soon! Our planned launch date is February 7th at 4:00pm EST, we hope to see you there on launch day! As always, the most up-to-date version of the rules can be found here on the website. Amino will also be featured at Unpub 5, February 7-8 at the Baltimore Convention Center. If you’re around, come say hi!
Thanks for tuning in!
Lauren, on behalf of the entire CGS Unit team